New game: Burney
The new game from Brian and myself is called Burney.
A relatively short turn around for this one, only 4 weeks, forcing us to stick to a simpler idea and building it the best we could.
The gameplay based on the notion of burning things to gain points but in a very non-serious manner. With a simple idea we also kept the controls simple, using just the space bar to jump. Some of our previous games have been faulted for being difficult or frustrating to control, so I pushed the concept of a single action key that has proved successful for a few other games out there. There’s also no way to ‘die’ in this game so it’s accessible for anyone to play and allows them to run right through the level and improve on their score.
Limiting the game time to 60 seconds was in line with the MochiAds 60 Seconds to Fame competition, which requires a limit of 1 minute of game time.
Anyway, enough with the words, Play Burney now.






